Datastrofe

A video-game developed in Madialab Prado’s Interactivos?17 residency in May 2017 with Toni Jaume. It challenges the user to overcome adversities and catastrophes generated in real time by data on gas emissions, environmental noise and traffic, with online data capture services. The player must overcome a scenario in which he will act to counteract the negative effects generated by the interpretation of the environmental data through sustainable actions such creation of green zones, pedestrian zones, or bicycle lanes. The aim is to reflect on the current state of the problematic and inform on the possible actions to take.

datastrofe